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  • Understanding what causes rapid population growthCICatalin Ichim1900Complex
  • Casual Mobile Game ProgressionCICatalin Ichim3090134Complex
  • Revenue Sharing for UGC PlatformCICatalin Ichim3402Moderate
  • Slot Machine Behavior (iGaming)CICatalin Ichim145038Complex
  • Merge Mansion - Lucky CatchCICatalin Ichim85012Complex
  • PvP leagues with entry feesCICatalin Ichim68010Moderate
  • PvP leagues with entry feesCICatalin Ichim1700Moderate
  • Premium Games - Balancing combat and experience systemsCICatalin Ichim2450130Complex
  • Educational games Duolingo lesson progressionCICatalin Ichim121038Complex
  • Pokemon GO - Wild Encounters, Item Management and PokedexCICatalin Ichim89058Complex
  • Combat Scenario - Damage, Hit Chance and Enemy HP CICatalin Ichim2390179Moderate
  • V2C and V2I for Insurance ModelsCICatalin Ichim3002Complex
  • Venture Capital InvestmentCICatalin Ichim80020Complex
  • SaaS Startup Runway SimulationCICatalin Ichim46015Complex
  • BPM - Process automation for increased CS response timeCICatalin Ichim40014Complex
  • Development Production Pipeline ExampleCICatalin Ichim50018Complex
  • Candy Crush Events - LiveOps ExampleCICatalin Ichim3230103Complex
  • Hay Day Crafting FlowCICatalin Ichim5870121Complex
  • League Progression with External Data IntegrationCICatalin Ichim37011Complex
  • Currency Flow in MMOsCICatalin Ichim3900123Moderate
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