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Public Machinations diagrams you can open, Play and remix.

  • Weapon Stats and Attachments (using arrays)CICatalin Ichim2201Moderate
  • Weapon Stats and Attachments (using arrays)CICatalin Ichim4200Moderate
  • Create a gameplay for a co-op...VRvidya rajan800Moderate
  • Create a resource flow...ПРПрограммист1500Moderate
  • Create a resource flow...ПРПрограммист1400Moderate
  • Reward Types based on Matrix CompletionCICatalin Ichim3402Complex
  • Sudoku Together - Win chance and Reward TiersCICatalin Ichim52014Complex
  • Reward Types based on Matrix CompletionCICatalin Ichim4201Complex
  • Sudoku Together - Win chance and Reward TiersCICatalin Ichim3302Complex
  • GameSystems565673542300Moderate
  • Score Values MultiplayerMGMarcus Granlund1100Moderate
  • Currency Generation & Shop with Player ChoiceCICatalin Ichim116037Moderate
  • No thanks! Card Game Deconstruction With 3 PlayersCICatalin Ichim124036Complex
  • PvP - Dealing Damage CICatalin Ichim194068Simple
  • COD游戏循环1717713360121800Complex
  • Mapping Mechanics to Gamespace0H022 - Hiroya Herdinanto1100Complex
  • PBКОКонстантин Остапенко1400Moderate
  • PTVR User FlowNFnfinegan1900Complex
  • Monster Hunter World - Defender Katana upgrade path - AutomatedMSMachinations Support74024Complex
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Machinations

The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

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