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  • 2 Player Nim w/ Player PoolsAJAlan Jack36025Moderate
  • Woolf - Gen 0 Economy sketchSPspacedog710211Complex
  • Hyper Casual GamesFKFurkan Kaplan26121Complex
  • Stardew Valley StarfruitJJjuan jousset28920Complex
  • Meta loopMWMatthew Wiggins33322Complex
  • Water Cycle ModelDNDaniel Narvaez23223Moderate
  • Shared: Dota Underlords - Hero Rarity ChanceMGMihai Gheza13420Complex
  • Shared: Hunter Assassin hyper casual gameMGMihai Gheza48923Moderate
  • Shared: Minecraft Hunger And Exhaustion MetersMGMihai Gheza19923Complex
  • The AI-Labor Tax Accord and Global Economic RealignmentCICatalin Ichim6911Moderate
  • Player distribution based on weightsCICatalin Ichim3510Moderate
  • Resetting a deterministic distributionCICatalin Ichim4810Moderate
  • Collecting loot and crafting new itemsCICatalin Ichim8012Simple
  • Gacha games - Packs with different qualitiesCICatalin Ichim12114Moderate
  • Starfleet Ecosystem JGJoel Garcia4713Complex
  • OverchoiceHAHarry Ashton36711Moderate
  • Ready or Not MekanikMAmr.adrocatis4810Complex
  • QTM Outlier VenturesCRCurious Rabbit383125Complex
  • No Thanks!EPEmma Pettersson46019Moderate
  • System DesignJSJay Sampat24612Complex
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The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

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