Community diagrams
Public Machinations diagrams you can open, Play and remix.

Games: Mario Kart 8 - Item probability in a mushroom only race - AutomatedMachinations Support6101Complex
Games: Rimworld - Raid points and colony wealth - AutomatedMachinations Support19802Complex
Games: Stardew Valley Farming - AutomatedMachinations Support264018Complex
Games: Fate Grand Order - Saint Quartz Acquisition - AutomatedMachinations Support3201Complex
Games: Pac-Man (as seen in the book) - Interactive diagramMachinations Support7701Complex
Games: Sekiro: Shadows die Twice - XP gain and level progression - AutomatedMachinations Support4060121Complex
Games: Super Mario Bros 1 - Score Calculation - AutomatedMachinations Support302015Moderate
Games: Temple Run 2 - Coins after a run with full "Coin Value" upgrade - AutomatedMachinations Support4502Complex
Games: FIFA 20 - Cards Chance and Rarity for Regular Packs - AutomatedMachinations Support782046Complex
Game: Rainbow Six Siege - Loot box mechanics - AutomatedMachinations Support5020213Moderate
Games: Stardew Valley - Friendship Mechanic - AutomatedMachinations Support6403Complex
Games: Hearthstone - The Arena Rewards - AutomatedMachinations Support4201Complex
Games: Cookie Clicker idle game - AutomatedMachinations Support1.62K0103Complex
Book: Chapter 6 exercise 4 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support2400Moderate
Book: Chapter 6 exercise 2 (as seen in "Game Mechanics: Advanced Game Design")Machinations Support4101Moderate
Book: Figure 6.33 Level progression in an action game (as seen in "Game Mechanics: Advanced Game Design")Machinations Support5101Moderate
Patterns: Mana and Spells SystemMachinations Support6503Moderate
Patterns: Builder Simulator Colour CodedMachinations Support11602Moderate
Framework: Shuffle sourceMachinations Support9702Moderate
Games: Fortnite gameplay xp calculatorMachinations Support633012Complex