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  • Roguelike run: risk, reward, deathMSMachinations Support38018Simple
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  • Combat damage, health & DPSMSMachinations Support27028Simple
  • new11110461316200Complex
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  • Jetpack Survival EngineKAKarim Ahsan300Moderate
  • Slay the Spire ExampleNCnaoise.collins114025Moderate
  • Idle game economy, 120 days,...GHGabriel Haug900Moderate
  • percobaan 1KKKecoak Kayang900Moderate
  • Dota 2 Hero Leveling SystemMRMehdi Rahimi1000Moderate
  • Build a Machinations diagram...EVevikcode700Moderate
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  • Combat1111053501600Moderate
  • PracticeSASalma Abdullah1600Moderate
  • prototypeHAhashamasif071600Moderate
  • Creative_ResourceMIMizo2100Moderate
  • project 1 HUhumaidmohamedsha1231600Moderate
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Machinations

The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

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