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  • Games: Sekiro: Shadows die Twice - XP gain and level progression - AutomatedMSMachinations Support1.31K115Complex
  • Battle LegionMSMachinations Support74716Complex
  • Games: Sekiro: Shadows die Twice - XP gain and level progression - AutomatedMSMachinations Support329119Complex
  • Shared: Pac-Man (as seen in the book)MGMihai Gheza2.4K11Moderate
  • Games: F2P Mobile Battle-Royalesque Full Meta EconomyMGMihai Gheza2.56K12Complex
  • Games: Pac-Man (as seen in the book)MGMihai Gheza2.56K11Moderate
  • Games: F2P Mobile Battle-Royalesque Full Meta Economy OLDMSMachinations Support9610Complex
  • Generic IdleGame Gameplay part 2 - Loot TemplateHPHugues Pedreno30213Complex
  • Generic IdleGame Gameplay Part 1 - TemplateHPHugues Pedreno49918Complex
  • Safety stockMAMachinations3000Moderate
  • Shifting the burdenMAMachinations3000Moderate
  • Action RPG Loot EconomyMAMachinations9500Moderate
  • Simulation optimizationMAMachinations2000Moderate
  • Market failureMAMachinations3000Moderate
  • RedundancyMAMachinations3000Moderate
  • Gamified Marketplace Reward EconomyMAMachinations2600Moderate
  • Aging chainMAMachinations5400Moderate
  • Carbon Price Abatement ModelMAMachinations1400Moderate
  • DeflationMAMachinations3100Moderate
  • Simple Level ProgressionMAMachinations6700Moderate
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Machinations

The safe, transparent sandbox for modeling the economies and systems that shape our world. Model it, Play it, and see what a decision does before you make it.

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