Tag: RPG

Patterns: Leveling up models

Patterns: Leveling up models

Last modified: 18/09/2020

Patterns: Leveling up models

Type: Patterns

A diagram showing multiple types of handling a level up in a game.

Open template
Games: Fable – XP Progression – Interactive

Games: Fable – XP Progression – Interactive

Last modified: 08/09/2020

Games: Fable – XP Progression – Interactive

Type: Deconstructions

A template about experience progression as it is simulated in Fable.

Open template
Minecraft – Enchanting – Interactive

Minecraft – Enchanting – Interactive

Last modified: 08/09/2020

Minecraft – Enchanting – Interactive

Type: Deconstructions

A diagram simulating enchanting outcomes for various tools in Minecraft.

Open template
Rimworld – Raid points and colony wealth – Automated

Rimworld – Raid points and colony wealth – Automated

Last modified: 08/09/2020

Rimworld – Raid points and colony wealth – Automated

Type: Deconstructions

A Raid point calculator depending on several colony factors and how they influence raid strength in Rimworld.

Open template
Stardew Valley Farming

Stardew Valley Farming

Last modified: 08/09/2020

Stardew Valley Farming

Type: Deconstructions

Income generated from growing crops and raising animals throughout all seasons. Simulation of multiple farming aspects.

Open template
World Of Warcraft – Profession Leveling Example

World Of Warcraft – Profession Leveling Example

Last modified: 08/09/2020

World Of Warcraft – Profession Leveling Example

Type: Deconstructions

A diagram simulating profession leveling increase and unlocking new items through leveling in World of Warcraft

Open template
Battle Chasers – Overcharge mechanic

Battle Chasers – Overcharge mechanic

Last modified: 08/09/2020

Battle Chasers – Overcharge mechanic

Type: Deconstructions

A small interactive diagram simulating the efficiency of using overcharge vs using mana for casting spells in Battle Chasers.

Open template
Warframe: Nekros Build

Warframe: Nekros Build

Last modified: 08/09/2020

Warframe: Nekros Build

Type: Deconstructions

A diagram simulating the progression path and invested time required to unlock the Nekros build.

Open template
Witcher 3 Wild Hunt – Sign level and Upgrades

Witcher 3 Wild Hunt – Sign level and Upgrades

Last modified: 08/09/2020

Witcher 3 Wild Hunt – Sign level and Upgrades

Type: Deconstructions

A small diagram showing upgrade level and different effects for the Aard sign in Witcher 3 Wild Hunt

Open template
Witcher 3 Wild Hunt – Creating and using Swallow Potion

Witcher 3 Wild Hunt – Creating and using Swallow Potion

Last modified: 08/09/2020

Witcher 3 Wild Hunt – Creating and using Swallow Potion

Type: Deconstructions

Gathering necessary ingredients and crafting a Swallow Potion in Witcher 3 Wild Hunt

Open template
World Of Warcraft – Enchanting Armors and Weapons

World Of Warcraft – Enchanting Armors and Weapons

Last modified: 08/09/2020

World Of Warcraft – Enchanting Armors and Weapons

Type: Deconstructions

Process of crafting one of the simpler enchants for armor and weapon gear in World of Warcraft.

Open template
Sekiro: Shadows Die Twice XP gain and level progression

Sekiro: Shadows Die Twice XP gain and level progression

Last modified: 08/09/2020

Sekiro: Shadows Die Twice XP gain and level progression

Type: Deconstructions

A diagram simulating experience gain and loss through slaying enemies/bosses and player death and the usage of skill points in Sekiro: Shadows Die Twice

Open template
Monster Hunter: World Defender Katana upgrade path

Monster Hunter: World Defender Katana upgrade path

Last modified: 08/09/2020

Monster Hunter: World Defender Katana upgrade path

Type: Deconstructions

A diagram about obtaining the necessary materials to upgrade a certain katana to its maximum level in Monster Hunter: World

Open template
Path of Exile Weapon DPS and critical strike

Path of Exile Weapon DPS and critical strike

Last modified: 08/09/2020

Path of Exile Weapon DPS and critical strike

Type: Deconstructions

A DPS calculator for certain weapons and normal attacks vs critical attacks in Path of Exile.

Open template
The Witcher 3: Wild Hunt Ursine armor damage reduction

The Witcher 3: Wild Hunt Ursine armor damage reduction

Last modified: 08/09/2020

The Witcher 3: Wild Hunt Ursine armor damage reduction

Type: Deconstructions

A diagram simulating damage reduction of various types when wearing Ursine armor in Witcher 3 Wild Hunt

Open template
Dragon Ball Mobile – Battle example

Dragon Ball Mobile – Battle example

Last modified: 08/09/2020

Dragon Ball Mobile – Battle example

Type: Deconstructions

An example of a PVE battle between a player and a monster in Dragon Ball Mobile.

Open template
Stardew Valley – Friendship Points

Stardew Valley – Friendship Points

Last modified: 08/09/2020

Stardew Valley – Friendship Points

Type: Deconstructions

A diagram simulating various ways of obtaining friendship points and friendship level upgrades according to those points in Stardew Valley.

Open template
Pokemon Red: Spawn rates before first gym

Pokemon Red: Spawn rates before first gym

Last modified: 08/09/2020

Pokemon Red: Spawn rates before first gym

Type: Deconstructions

A diagram simulating pokemon capture rates in all the locations the player can access before the first gym in Pokemon Red.

Open template
Tap titans 2

Tap titans 2

Last modified: 08/09/2020

Tap titans 2

Type: Deconstructions

A diagram about advancing through levels and upgrading tap power in Tap Titans 2.

Open template

Used by 1000+ game studios all over the world

Universities & academic institutions using Machinations

We use cookies for marketing and analytics. We also share information about your use of our site with our marketing and analytics partners who may combine it with other information that you’ve provided to them. You consent to our cookies if you continue to use our site. Learn more