Tag: Patterns

Patterns: Gacha types

Patterns: Gacha types

Last modified: 18/09/2020

Patterns: Gacha types

Type: Patterns

A diagram showcasing the most common type of gacha mechanisms in games.

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Patterns: Leveling up models

Patterns: Leveling up models

Last modified: 18/09/2020

Patterns: Leveling up models

Type: Patterns

A diagram showing multiple types of handling a level up in a game.

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Users: Fish Catch Rates Public by Spencer Tan Wen Hao

Users: Fish Catch Rates Public by Spencer Tan Wen Hao

Last modified: 01/09/2020

Users: Fish Catch Rates Public by Spencer Tan Wen Hao

Type: Community

A template showcasing multiple ways for calculating fish spawn and catch rates for an idle game.

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Users: Advanced Spin the Wheel Template by Himanshu Agarwal

Users: Advanced Spin the Wheel Template by Himanshu Agarwal

Last modified: 01/09/2020

Users: Advanced Spin the Wheel Template by Himanshu Agarwal

Type: Community

A more advanced model of a Spin the Wheel model with multiple options and branches.

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Free2Play Monetisation

Free2Play Monetisation

Last modified: 08/09/2020

Free2Play Monetisation

Type: Patterns

Pattern simulating revenue gained from a free2play game through in-app purchases and ads.

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Generic Idle Game Gameplay Part 1 – Template by Hugues Pedreno (ISART Digital)

Generic Idle Game Gameplay Part 1 – Template by Hugues Pedreno (ISART Digital)

Last modified: 01/09/2020

Generic Idle Game Gameplay Part 1 – Template by Hugues Pedreno (ISART Digital)

Type: Community

Part 1 of a generic model for simulating gameplay in an idle game made by professor Hugues Pedreno.

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Loot drop item stats rolls

Loot drop item stats rolls

Last modified: 08/09/2020

Loot drop item stats rolls

Type: Patterns

A simple diagram simulating item/loot drop rates with different stats.

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Basic runner

Basic runner

Last modified: 20/08/2020

Basic runner

Type: Patterns

A simplified version of the Runner game deconstructed in the Tutorials.

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Mana and Spells System

Mana and Spells System

Last modified: 20/08/2020

Mana and Spells System

Type: Patterns

A simple pattern showing the relation between spell usage and mana consumption.

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Attack vs Defense in a football game

Attack vs Defense in a football game

Last modified: 20/08/2020

Attack vs Defense in a football game

Type: Patterns

A pattern diagram showing the simulation of a football game using ratings on the 3 main compartments of a team.

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Shooter Level progression

Shooter Level progression

Last modified: 08/09/2020

Shooter Level progression

Type: Patterns

A progression pattern for a shooter game handling various routes that the player can take during a level.

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