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Games: Roblox – Monetization System – Automated
Last modified: 10/12/2020
Sekiro: Shadows Die Twice XP gain and level progression
Last modified: 10/12/2020
Pokemon Red: Spawn rates before first gym
Last modified: 10/12/2020
Stardew Valley – Friendship Points
Last modified: 10/12/2020
Rainbow Six Siege – Loot box mechanics
Last modified: 10/12/2020
Fifa 20 – Card Drop Chance and Rarity
Last modified: 10/12/2020
The Witcher 3: Wild Hunt Ursine armor damage reduction
Last modified: 10/12/2020
Battlefield V – In-Game Currency Acquisition
Last modified: 10/12/2020
Monster Hunter: World Defender Katana upgrade path
Last modified: 10/12/2020
Call of Duty Modern Warfare – Gunfire Mode
Last modified: 10/12/2020
Patterns: Gacha types
Last modified: 10/12/2020
Sid Meier’s Civilization VI technology skill tree and science economy
Last modified: 10/12/2020
Witcher 3 Wild Hunt – Creating and using Swallow Potion
Last modified: 10/12/2020
Overwatch Soldier: 76 ultimate charge
Last modified: 10/12/2020
Witcher 3 Wild Hunt – Sign level and Upgrades
Last modified: 10/12/2020
Battle Chasers – Overcharge mechanic
Last modified: 10/12/2020
Stronghold – Economy for Food Production
Last modified: 10/12/2020
Rocket League Attack vs Defense simulation
Last modified: 10/12/2020
Stardew Valley Farming
Last modified: 10/12/2020
Minecraft hunger and exhaustion meters
Last modified: 10/12/2020Used by 1000+ game studios all over the world

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