Multiplayer
Check out this list if you’re building a multiplayer game. It covers a wide range of genres and mechanics to make sure you have the right seed from which to start your diagram or research.
Card game 4 Stealth 3 Fighter 2 Crafting 10 Roguelike 5 Horror 1 Interactive 2 Economy 40 Survival 4 Game loop 31 Board game 2 Gacha/lootbox 12 Racing 3 IAP 14 Hypercasual 6 Incremental 9 RewardedVideo 8 Battle royale 4 Text adventure 1 Tactical RPG 3 Sandbox 5 MOBA 13 Auto battler 2 RTS 1 Wargame 4 Competitive 25 Open world 14 Flash version 13 Mobile 30 Lessons 11 Basics 9 Systems 28 Adventure 18 Simulation 43 Midcore 19 Multiplayer 44 Co-Op 23 PvP 44 Single Player 56 PvE 28 Paid 20 Subscription 4 PC 54 MMORPG 8 Strategy 32 Free2Play 51 Action 49 Hardcore 29 Casual 37 RPG 23 VIP Pass 20 Shooter 14 Console 19 Sports 6 Math 4 Runner 8 Idle 7 Clicker 6
Multiplayer

Magic the Gathering arena Free2Play rewards
Last modified: 22/04/2021
Clash of Clans dark elixir troops
Last modified: 22/04/2021
Fortnite gameplay xp calculator
Last modified: 12/05/2021
Games: Roblox – Monetization System – Automated
Last modified: 12/05/2021
Starcraft II resources generation and strategy
Last modified: 07/05/2021
Path of Exile Weapon DPS and critical strike
Last modified: 22/04/2021
Figure 6.47 (RTS building mechanics) – Game mechanics, advanced game design book
Last modified: 22/04/2021
Games: Path of Exile – Weapon drop rates – Automated
Last modified: 22/04/2021
Battlefield V – In-Game Currency Acquisition
Last modified: 22/04/2021
League Of Legends – Item Crafting example
Last modified: 13/05/2021
Hearthstone The Arena Rewards
Last modified: 12/05/2021
Dota Underlords – Hero Rarity chance
Last modified: 13/05/2021
League Of Legends – Annie Pyromania Skill
Last modified: 22/04/2021
Dragon Ball Mobile – Battle example
Last modified: 22/04/2021
League Of Legends – KDR and DF calculations
Last modified: 22/04/2021
Fifa 20 – Card Drop Chance and Rarity
Last modified: 22/04/2021
World Of Warcraft – Enchanting Armors and Weapons
Last modified: 10/05/2021
Rainbow Six Siege – Loot box mechanics
Last modified: 22/04/2021
Arena of Valor arcana and hero purchases
Last modified: 13/05/2021
League of Legends Master Yi base damage
Last modified: 22/04/2021
League of Legends: Automated minion farming calculator
Last modified: 22/04/2021
Minecraft hunger and exhaustion meters
Last modified: 22/04/2021
Monster Hunter: World Defender Katana upgrade path
Last modified: 22/04/2021
Webinar: Wild Rift Battle Pass
Last modified: 14/05/2021
Overwatch Soldier: 76 ultimate charge
Last modified: 22/04/2021
Fate Grand Order – Saint Quartz acquisition
Last modified: 22/04/2021
Arena of Valor Full Meta
Last modified: 22/04/2021
Games: League of Legends Hextech Chest Gacha v2 – Automated
Last modified: 12/05/2021
Minecraft – Enchanting – Interactive
Last modified: 22/04/2021
Mario Kart 8 – Item probability in a mushroom only race – Automated
Last modified: 22/04/2021
Battle Legion
Last modified: 22/04/2021
Settlers of Catan
Last modified: 12/05/2021
Dungeon Fighter Online
Last modified: 13/05/2021
League of Legends leveling up
Last modified: 22/04/2021
Hearthstone Pack Opening And Disenchanting – Automated
Last modified: 22/04/2021
Figure 6.28 (Risk) – Game mechanics, advanced game design book
Last modified: 12/04/2021
Figure 8.4 (Monopoly) – Game mechanics, advanced game design book
Last modified: 12/04/2021
World Of Warcraft – Profession Leveling Example
Last modified: 10/05/2021
Rocket League Attack vs Defense simulation
Last modified: 13/05/2021
Fortnite Battle Royale – Building with resources
Last modified: 13/05/2021
League of Legends Syndra itemization and scaling
Last modified: 13/05/2021
Warframe: Nekros Build
Last modified: 12/05/2021
League Of Legends – Minion per wave gold value
Last modified: 22/04/2021