Midcore
We’ve deconstructed game mechanics and systems for the most popular games in this category. Skill and strategy progressions, rewards, item rarity, and more.
Card game 4 Stealth 3 Fighter 2 Crafting 10 Roguelike 5 Horror 1 Interactive 2 Economy 40 Survival 4 Game loop 31 Board game 2 Gacha/lootbox 12 Racing 3 IAP 14 Hypercasual 6 Incremental 9 RewardedVideo 8 Battle royale 4 Text adventure 1 Tactical RPG 3 Sandbox 5 MOBA 13 Auto battler 2 RTS 1 Wargame 4 Competitive 25 Open world 14 Flash version 13 Mobile 30 Lessons 11 Basics 9 Systems 28 Adventure 18 Simulation 43 Midcore 19 Multiplayer 44 Co-Op 23 PvP 44 Single Player 56 PvE 28 Paid 20 Subscription 4 PC 54 MMORPG 8 Strategy 32 Free2Play 51 Action 49 Hardcore 29 Casual 37 RPG 23 VIP Pass 20 Shooter 14 Console 19 Sports 6 Math 4 Runner 8 Idle 7 Clicker 6
Midcore

Magic the Gathering arena Free2Play rewards
Last modified: 22/04/2021
Clash of Clans dark elixir troops
Last modified: 22/04/2021
Figure 6.44 (FPS game economy) – Game mechanics, advanced game design book
Last modified: 12/04/2021
Figure 6.47 (RTS building mechanics) – Game mechanics, advanced game design book
Last modified: 22/04/2021
Tap titans 2
Last modified: 12/05/2021
Witcher 3 Wild Hunt – Sign level and Upgrades
Last modified: 10/05/2021
Dota Underlords – Hero Rarity chance
Last modified: 13/05/2021
Minecraft hunger and exhaustion meters
Last modified: 22/04/2021
Dragon Ball Mobile – Battle example
Last modified: 22/04/2021
Fifa 20 – Card Drop Chance and Rarity
Last modified: 22/04/2021
Games: Fable – XP Progression – Interactive
Last modified: 22/04/2021
The Witcher 3: Wild Hunt Ursine armor damage reduction
Last modified: 12/05/2021
Hearthstone The Arena Rewards
Last modified: 12/05/2021
Battle Legion
Last modified: 22/04/2021
Witcher 3 Wild Hunt – Creating and using Swallow Potion
Last modified: 10/05/2021
Battle Chasers – Overcharge mechanic
Last modified: 13/05/2021
Stronghold – Economy for Food Production
Last modified: 13/05/2021
CSR Racing 2
Last modified: 13/05/2021