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Casual

119
Users: Fish Catch Rates Public by Spencer Tan Wen Hao

Users: Fish Catch Rates Public by Spencer Tan Wen Hao

Last modified: 10/12/2020
29
Pokemon Go – Hatching Egg mechanics

Pokemon Go – Hatching Egg mechanics

Last modified: 10/12/2020
37
Candy Crush Saga – Points needed to obtain 3 stars on level 10

Candy Crush Saga – Points needed to obtain 3 stars on level 10

Last modified: 10/12/2020
63
Games: Disco Elysium – Skill checks – Interactive

Games: Disco Elysium – Skill checks – Interactive

Last modified: 10/12/2020
21
Hearthstone Pack Opening And Disenchanting – Automated

Hearthstone Pack Opening And Disenchanting – Automated

Last modified: 10/12/2020
12
Figure 6.28 (Risk) – Game mechanics, advanced game design book

Figure 6.28 (Risk) – Game mechanics, advanced game design book

Last modified: 10/12/2020
16
Pac-Man (as seen in the book) – Interactive diagram

Pac-Man (as seen in the book) – Interactive diagram

Last modified: 10/12/2020
33
Temple Run 2 – Coins after a run with full “Coin Value” upgrade

Temple Run 2 – Coins after a run with full “Coin Value” upgrade

Last modified: 10/12/2020
10
Pokemon Red: Spawn rates before first gym

Pokemon Red: Spawn rates before first gym

Last modified: 10/12/2020
6
Hay Day: Crafting the diamond ring

Hay Day: Crafting the diamond ring

Last modified: 10/12/2020
49
Super Mario bros 1 score calculation

Super Mario bros 1 score calculation

Last modified: 10/12/2020
8
Hay Day crops planted up to level 15

Hay Day crops planted up to level 15

Last modified: 10/12/2020
25
Pokemon Go – Daily Research Stamp Breakthrough

Pokemon Go – Daily Research Stamp Breakthrough

Last modified: 10/12/2020
101
Stardew Valley – Friendship Points

Stardew Valley – Friendship Points

Last modified: 10/12/2020
10
Figure 8.4 (Monopoly) – Game mechanics, advanced game design book

Figure 8.4 (Monopoly) – Game mechanics, advanced game design book

Last modified: 10/12/2020
16
Figure 6.29 (Tetris) – Game mechanics, advanced game design book

Figure 6.29 (Tetris) – Game mechanics, advanced game design book

Last modified: 10/12/2020
15
Tic-tac-toe

Tic-tac-toe

Last modified: 10/12/2020
24
Turn Based Days to Week cycle

Turn Based Days to Week cycle

Last modified: 10/12/2020
11
Stack Jump deconstruction

Stack Jump deconstruction

Last modified: 10/12/2020
18
Cookie Clicker Deconstruction – Automated

Cookie Clicker Deconstruction – Automated

Last modified: 10/12/2020
27
Cookie Clicker Deconstruction – Interactive

Cookie Clicker Deconstruction – Interactive

Last modified: 10/12/2020
54
Settlers of Catan

Settlers of Catan

Last modified: 10/12/2020
19
Stardew Valley Farming

Stardew Valley Farming

Last modified: 10/12/2020
12
Pen Run

Pen Run

Last modified: 10/12/2020
348
Cookie Clicker idle game with prestige loop – Automated

Cookie Clicker idle game with prestige loop – Automated

Last modified: 10/12/2020
763
Rimworld – Raid points and colony wealth – Automated

Rimworld – Raid points and colony wealth – Automated

Last modified: 10/12/2020
12
Power Grid – Powering up factories – Interactive

Power Grid – Powering up factories – Interactive

Last modified: 10/12/2020
22
Minecraft – Enchanting – Interactive

Minecraft – Enchanting – Interactive

Last modified: 10/12/2020
19
Sonic Dash Monetization

Sonic Dash Monetization

Last modified: 10/12/2020
42
Games: Pac-Man (as seen in the book) – Automatic diagram

Games: Pac-Man (as seen in the book) – Automatic diagram

Last modified: 10/12/2020
11
Lifeline

Lifeline

Last modified: 10/12/2020

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