Tag: Adventure

Patterns: Leveling up models

Patterns: Leveling up models

Last modified: 18/09/2020

Patterns: Leveling up models

Type: Patterns

A diagram showing multiple types of handling a level up in a game.

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Games: Fable – XP Progression – Interactive

Games: Fable – XP Progression – Interactive

Last modified: 08/09/2020

Games: Fable – XP Progression – Interactive

Type: Deconstructions

A template about experience progression as it is simulated in Fable.

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Minecraft – Enchanting – Interactive

Minecraft – Enchanting – Interactive

Last modified: 08/09/2020

Minecraft – Enchanting – Interactive

Type: Deconstructions

A diagram simulating enchanting outcomes for various tools in Minecraft.

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World Of Warcraft – Profession Leveling Example

World Of Warcraft – Profession Leveling Example

Last modified: 08/09/2020

World Of Warcraft – Profession Leveling Example

Type: Deconstructions

A diagram simulating profession leveling increase and unlocking new items through leveling in World of Warcraft

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Battle Chasers – Overcharge mechanic

Battle Chasers – Overcharge mechanic

Last modified: 08/09/2020

Battle Chasers – Overcharge mechanic

Type: Deconstructions

A small interactive diagram simulating the efficiency of using overcharge vs using mana for casting spells in Battle Chasers.

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Witcher 3 Wild Hunt – Creating and using Swallow Potion

Witcher 3 Wild Hunt – Creating and using Swallow Potion

Last modified: 08/09/2020

Witcher 3 Wild Hunt – Creating and using Swallow Potion

Type: Deconstructions

Gathering necessary ingredients and crafting a Swallow Potion in Witcher 3 Wild Hunt

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World Of Warcraft – Enchanting Armors and Weapons

World Of Warcraft – Enchanting Armors and Weapons

Last modified: 08/09/2020

World Of Warcraft – Enchanting Armors and Weapons

Type: Deconstructions

Process of crafting one of the simpler enchants for armor and weapon gear in World of Warcraft.

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Witcher 3 Wild Hunt – Sign level and Upgrades

Witcher 3 Wild Hunt – Sign level and Upgrades

Last modified: 08/09/2020

Witcher 3 Wild Hunt – Sign level and Upgrades

Type: Deconstructions

A small diagram showing upgrade level and different effects for the Aard sign in Witcher 3 Wild Hunt

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Sekiro: Shadows Die Twice XP gain and level progression

Sekiro: Shadows Die Twice XP gain and level progression

Last modified: 08/09/2020

Sekiro: Shadows Die Twice XP gain and level progression

Type: Deconstructions

A diagram simulating experience gain and loss through slaying enemies/bosses and player death and the usage of skill points in Sekiro: Shadows Die Twice

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Monster Hunter: World Defender Katana upgrade path

Monster Hunter: World Defender Katana upgrade path

Last modified: 08/09/2020

Monster Hunter: World Defender Katana upgrade path

Type: Deconstructions

A diagram about obtaining the necessary materials to upgrade a certain katana to its maximum level in Monster Hunter: World

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The Witcher 3: Wild Hunt Ursine armor damage reduction

The Witcher 3: Wild Hunt Ursine armor damage reduction

Last modified: 08/09/2020

The Witcher 3: Wild Hunt Ursine armor damage reduction

Type: Deconstructions

A diagram simulating damage reduction of various types when wearing Ursine armor in Witcher 3 Wild Hunt

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Stardew Valley – Friendship Points

Stardew Valley – Friendship Points

Last modified: 08/09/2020

Stardew Valley – Friendship Points

Type: Deconstructions

A diagram simulating various ways of obtaining friendship points and friendship level upgrades according to those points in Stardew Valley.

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Pokemon Go – Hatching Egg mechanics

Pokemon Go – Hatching Egg mechanics

Last modified: 08/09/2020

Pokemon Go – Hatching Egg mechanics

Type: Deconstructions

A diagram simulating required distance of hatching an egg and the probability for each pokemon in Pokemon Go

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Pokemon Go – Daily Research Stamp Breakthrough

Pokemon Go – Daily Research Stamp Breakthrough

Last modified: 08/09/2020

Pokemon Go – Daily Research Stamp Breakthrough

Type: Deconstructions

A diagram representing the acquisition of research stamps through quests and all their possible rewards

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Pokemon Red: Spawn rates before first gym

Pokemon Red: Spawn rates before first gym

Last modified: 08/09/2020

Pokemon Red: Spawn rates before first gym

Type: Deconstructions

A diagram simulating pokemon capture rates in all the locations the player can access before the first gym in Pokemon Red.

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Super Mario bros 1 score calculation

Super Mario bros 1 score calculation

Last modified: 08/09/2020

Super Mario bros 1 score calculation

Type: Deconstructions

A simulation of the various elements influencing score calculation during a Super Mario Bros level.

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Lifeline

Lifeline

Last modified: 08/09/2020

Lifeline

Type: Deconstructions

A diagram depicting a dialogue branching process in Lifeline.

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Minecraft hunger and exhaustion meters

Minecraft hunger and exhaustion meters

Last modified: 08/09/2020

Minecraft hunger and exhaustion meters

Type: Deconstructions

A diagram simulating the hunger bar exhaustion through different actions and calculating amounts of different food types in order to satisfy it in Minecraft.

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