Action
Strategy, beat’em ups, shooters, platformers… hardcore, midcore, hypercasual… there’s something for anything in this genre, and we’re working on covering most of them.
Card game 4 Stealth 3 Fighter 2 Crafting 10 Roguelike 5 Horror 1 Interactive 2 Economy 40 Survival 4 Game loop 31 Board game 2 Gacha/lootbox 12 Racing 3 IAP 14 Hypercasual 6 Incremental 9 RewardedVideo 8 Battle royale 4 Text adventure 1 Tactical RPG 3 Sandbox 5 MOBA 13 Auto battler 2 RTS 1 Wargame 4 Competitive 25 Open world 14 Flash version 13 Mobile 30 Lessons 11 Basics 9 Systems 28 Adventure 18 Simulation 43 Midcore 19 Multiplayer 44 Co-Op 23 PvP 44 Single Player 56 PvE 28 Paid 20 Subscription 4 PC 54 MMORPG 8 Strategy 32 Free2Play 51 Action 49 Hardcore 29 Casual 37 RPG 23 VIP Pass 20 Shooter 14 Console 19 Sports 6 Math 4 Runner 8 Idle 7 Clicker 6
Action

Patterns: Leveling up models
Last modified: 12/05/2021
Fortnite gameplay xp calculator
Last modified: 12/05/2021
Path of Exile Weapon DPS and critical strike
Last modified: 22/04/2021
Games: F2P Mobile Battle-Royalesque Full Meta Economy
Last modified: 12/05/2021
Squid Game – Glass Bridge Level
Last modified: 15/10/2021
Starcraft II resources generation and strategy
Last modified: 07/05/2021
Super Mario bros 1 score calculation
Last modified: 12/05/2021
Games: Subway Surfers – Gameplay loop and monetization
Last modified: 12/05/2021
Games: DOOM – Level Progression – Automated
Last modified: 22/04/2021
Tap titans 2
Last modified: 12/05/2021
Witcher 3 Wild Hunt – Sign level and Upgrades
Last modified: 10/05/2021
Battlefield V – In-Game Currency Acquisition
Last modified: 22/04/2021
Temple Run 2 – Coins after a run with full “Coin Value” upgrade
Last modified: 07/05/2021
Sekiro: Shadows Die Twice XP gain and level progression
Last modified: 22/04/2021
Call of Duty Modern Warfare – Gunfire Mode
Last modified: 22/04/2021
Monster Hunter: World Defender Katana upgrade path
Last modified: 22/04/2021
League Of Legends – Item Crafting example
Last modified: 13/05/2021
Rainbow Six Siege – Loot box mechanics
Last modified: 22/04/2021
The Witcher 3: Wild Hunt Ursine armor damage reduction
Last modified: 12/05/2021
Dota Underlords – Hero Rarity chance
Last modified: 13/05/2021
League Of Legends – Annie Pyromania Skill
Last modified: 22/04/2021
League Of Legends – KDR and DF calculations
Last modified: 22/04/2021
Arena of Valor arcana and hero purchases
Last modified: 13/05/2021
League of Legends Master Yi base damage
Last modified: 22/04/2021
Pac-Man (as seen in the book) – Interactive diagram
Last modified: 22/04/2021
Witcher 3 Wild Hunt – Creating and using Swallow Potion
Last modified: 10/05/2021
League Of Legends – Minion per wave gold value
Last modified: 22/04/2021
Overwatch Soldier: 76 ultimate charge
Last modified: 22/04/2021
Games: League of Legends Hextech Chest Gacha v2 – Automated
Last modified: 12/05/2021
Webinar: Kitchen Scramble
Last modified: 12/07/2021
Webinar: Wild Rift Battle Pass
Last modified: 14/05/2021
Webinar: Hades progression system
Last modified: 12/05/2021
Webinar: Health balancing template
Last modified: 10/05/2021
Patterns: Chain attack combo that increases with every hit
Last modified: 13/08/2021
Arena of Valor Full Meta
Last modified: 22/04/2021
Games: Pac-Man (as seen in the book) – Automatic diagram
Last modified: 12/04/2021
Games: Fable – XP Progression – Interactive
Last modified: 22/04/2021
Sonic Dash Monetization
Last modified: 12/05/2021
Counter Strike: Global Offensive money earned by a team in a competitive game
Last modified: 13/05/2021
Battle Legion
Last modified: 22/04/2021
Dungeon Fighter Online
Last modified: 13/05/2021
League of Legends leveling up
Last modified: 22/04/2021
Rocket League Attack vs Defense simulation
Last modified: 13/05/2021
Fortnite Battle Royale – Building with resources
Last modified: 13/05/2021
League of Legends Syndra itemization and scaling
Last modified: 13/05/2021
Battle Chasers – Overcharge mechanic
Last modified: 13/05/2021
Warframe: Nekros Build
Last modified: 12/05/2021
Patterns: PVE Battle
Last modified: 13/08/2021