Home / Templates / Deconstructions /

Games: Subway Surfers – Gameplay loop and monetization

Games: Subway Surfers – Gameplay loop and monetization

Type: Deconstructions
62

A deconstruction of the mobile game Subway Surfers simulating the meta loop and monetization.

Subway Surfers: Gameplay loop and monetization
– Subway Surfers is an endless runner game where the player tries to get a higher score as possible
– The game’s soft currency ar coins, which can be picked up during runs, obtained via missions or purchased with real money
– Coins can be used to unlock characters, buy boosters or hoverboards or upgrade items
– Keys are harder to obtain than coins and they can be used for purchasing characters or reviving during a run
– During a run if the player is caught he can revive wither by watching an Ad or by using keys. The cost of key revives increases with each use

Open template
Share on:

Used by 2500+ game studios all over the world

350+ universities & academic institutions use Machinations

All Rights Reserved © Machinations S.àr.l

8217, Mamer, Luxembourg, accounts at BGL BNP PARIBAS, VAT number: LU30464284

We use cookies for marketing and analytics. We also share information about your use of our site with our marketing and analytics partners who may combine it with other information that you’ve provided to them. You consent to our cookies if you continue to use our site. Learn more