Dungeon Fighter Online
Type: DeconstructionsDeconstruction of an MMORPG simulating item and material acquisition, experience gain, item drops and stamina management.
Dungeon Fighter Online Daily Simulation:
- The player enters dungeons in order to gain XP, farm materials, gold, and equipment
- Each dungeon has 6 rooms and a boss fight at the end
- When finishing the dungeon clearance XP and hunting XP are awarded
- Items come in 7 different rarities. The common ones should always be sold for the best value
- The player has 156 fatigue points that reset at the start of each day. Every room that the player enters while in a dungeon will cost 1 FP. When the player runs out of FP, he will be unable to enter dungeons for that day