Figure 6.47 (RTS building mechanics) – Game mechanics, advanced game design book
Type: Book“Game Mechanics – Advanced Game Design”, Chapter 6: Common Mechanisms, fig. 6.47: how resources can be used to construct a number of buildings and units.
“Game Mechanics – Advanced Game Design”, Chapter 6: Common Mechanisms, fig. 6.47: how resources can be used to construct a number of buildings and units.
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