
Evolution
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Evolution
Framework Diff Log
The major differences between the old desktop and the new .io version
- No more Connection length as time variable: Resources are transferred and arrive at their destination Node during the same Step, regardless of Connection length. E.g.: if previously the speed of the Resources would stay fixed and the arrival time would vary, now the speed varies and the transfer time is fixed (all Resources arrive at their destination in exactly 1 Step).
- No Async Mode
- No Turn-Based Mode
- No Artificial Player (AP) – you can emulate AP functions with existing components
- Registers now support the entire math.js functions library.
- Combining flow rates: use
50%+50%
instead of the old2*50%
label. - Number interval Label
x-y
has becomex..y
- Time interval Label
x/y
has becomex|y
- Charts plot the Pool colour, instead of the Resource’s colour.
- Colour Coding is a Connection-level setting, it no longer affects the global Diagram.
- No more
m
modifier - Obvious: Cloud save, UI/UX improvements, Groups, Library, Errors/Validators, Real-time collaboration, Version History
- Triggers cannot trigger Resource Connections
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