Category: Game Design

A series of articles on how you can use Machinations to make informed game design decisions, reduce guesswork, and spot flaws in your game.

11/08/2020 Machinations

How to create and balance a gacha in Machinations

Riding the success wave of battle royalesque games, cosmetics and collectables have become the items most game economies are based on. Nothing new about them, nor about the gacha boxes used to serve...

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