Author: Mihai
Building Machinations.io Previously in the publishing/live ops team of Blades of Brim and analytics for Subway Surfers while at SYBO Games. Contracted LEGO, Nickelodeon, Disney IPs.

9 game design tools
I've always been a fan of finding the latest and best tools for supporting my game design workflow. While these tools only help me execute my designs, the right tech can support creativity and speed...
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Game balancing with Quick Plays just got 80x faster
Update 8.7.0 represents a huge milestone in our mission to deliver a platform that truly improves your game design process. This update was designed to improve and facilitate game balancing. For...
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Game systems: How to create and balance a gacha in Machinations
Riding the success wave of battle royalesque games, cosmetics and collectables have become the items most game economies are based on. Nothing new about them, nor about the gacha boxes used to serve...
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