Author: Dana
Working on building Machinations with the company and the community's interests in mind. I have a long list of games I love, but in short: I play anything Amanita Design & Simogo, loved The Room Series, you can sometimes find me on the Howling Abyss bridge, and Diablo II is an old-time favorite. Oh! and HOMM III... and Prehistorik, The Lost Vikings, The Binding of Isaac, and then there's...

Balancing, solved!
How Machinations helped Funday Factory save time, improve progression & optimise revenue for Bullet League Emil Kjær Product Manager, Funday Factory “Machinations allowed for a much...
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Seed Round
Machinations reaches a total funding of €1M with a new seed round and continues on its way to revolutionising game balancing Machinations is set to become the Game Design Platform, by...
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💥 Released: Live Collaborative Editing
Craft your games in real-time co-op Get everyone on your team on the same page and using the same platform, with this brand new, shiny Machinations feature. It comes with Version History, so you...
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