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10/02/2024 Alexandre

The finalists of GDWC are out! Discover our top 5 for the best prototypes of the season

The Game Development World Championship is an annual competition for indie game developers, game development students and anyone interested in the industry, designed to celebrate outstanding games across 12 categories. With the submission phase now closed, let’s already give a round of applause for all the participants who have entered the competition this season. Following …

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09/02/2024 Alexandre

The Right Tool for the Right Task: Machinations vs Spreadsheets

Designing and managing complex game systems has long been anchored in spreadsheets, known for their structured and formulaic approach. Yet, as the scope of game design expands, the necessity for a more intuitive and visual tool becomes evident. Machinations emerges as this innovative solution, offering a visual representation of game systems, complementing the traditional strengths …

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18/01/2024 Alexandre

How to best present your work in Machinations

Communication is an important part of our daily life. Even though we do it every day, good communication takes practice, repetition, and reflection. From our experience, when it comes to communicating inside a game development team, things do not always work great. But there is one thing that worked all the time as a tool …

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10/01/2024 Alexandre

19 tips to successfully improve your Game Economy

Game economy design involves the strategic management and balancing of your game assets, enhancing player engagement, progression, and satisfaction. If you are, or want to become, a game designer and are seeking to enhance your craft, here are 19 tips to keep in mind for the next game. 1. Define clear goals: Determine the nature …

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11/12/2023 Alexandre

Modeling in Machinations: Why Asking Quantitative Questions Matter

In our previous article, we delved into the effective strategy of segmenting models as a means to manage complex projects using Machinations. Expanded on that concept, this article aims to guide you through the critical decisions of what (and what not) to model and how the right design questions can lead to more efficient models. …

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25/10/2023 Alexandre

Embracing the Big Picture: A Practical Guide to Machinations and System Thinking

Introduction Our goal at Machinations is to help game development teams gain insights quickly and iterate on their design, empowering our users to craft and simulate intricate game mechanics and economic systems with ease. However, mastering Machinations goes beyond simply understanding its language and features; it requires adopting a whole new mindset. “By using Machinations …

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18/08/2023 Alexandre

Gamescom 2023: Meet the Machinations Team

We’re excited to be back once again at Gamescom at the Koelnmesse in Cologne, Germany, from August 23rd-25th. Meet with our team to learn how Machinations empowers studios with design-and-play predictions. Contact Madalina to discuss game development and simulations or need support with setting up your project with Machinations. Contact Alex if you want to …

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13/07/2023 Harry

How to Manage Complexity in Machinations

In the realm of game development and systems design, the ability to transform complex ideas into prototypes and simulations empowers designers to test their assumptions, refine design ideas, identify potential issues, and allows designers to assess the balance of game systems. Prototypes and simulations also serve as effective communication tools among the development team and …

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14/03/2023 Machinations

Machinations at GDC 2023

Let’s meet at GDC 2023! Model, simulate and predict the outcome of your game mechanics & economies with Machinations, the ultimate tool for game designers. If you’re attending GDC 2023, we invite you to come and meet us! Stop by our booth (P1811) and learn more about how at any stage, from conception to live …

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